You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
You can help support continued development by becoming an EQ2U Scholar (Patreon). Mercenaries are NOW AVAILABLE for EQ2U Scholars (Patreon supporters). Already a subscriber? Add your Patreon e-mail address.

Overking's Knuckles of Light
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Fists

One-Handed Crushing

Damage
60 - 181
(60.2 Rating)
Delay
4.0 seconds
Level
66

Bruiser, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Overking's Tunic of the Iron-heart
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1.1 Crit Chance
1.7 Potency
Leather Armor (Chest)

Mitigation
242

Level
66

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Blaze Kick V (Expert)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
67

Bruiser
Effects:
  Inflicts 294 - 490 melee damage on target
  Inflicts 127 heat damage on target every 6 seconds.
  Inflicts 559 heat damage on target every 6 seconds.

Beatdown V (Expert)
A melee attack that strikes nearby enemies surrounding the bruiser.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
128
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
63

Bruiser
Effects:
  Inflicts 303 - 506 melee damage on targets in Area of Effect

One Hundred Hand Punch IV (Expert)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
62

Bruiser
Effects:
  Inflicts 56 - 168 melee damage on target
  Inflicts 56 - 168 melee damage on target
  Inflicts 56 - 168 melee damage on target
  Inflicts 56 - 168 melee damage on target
  Inflicts 56 - 168 melee damage on target
  Inflicts 56 - 168 melee damage on target
  Inflicts 56 - 168 melee damage on target
  Inflicts 56 - 168 melee damage on target

Forward Charge II (Apprentice)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Guardian
Effects:
  Increases STR of caster by 25.1.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing and Crushing of caster by 6.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Forward Charge II (Expert)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Guardian
Effects:
  Increases STR of caster by 40.7.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing and Crushing of caster by 11.1.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Wrath Stance II (Expert)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Paladin
Effects:
  Increases STR of caster by 40.7.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 11.1.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Wrath Stance II (Journeyman)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Paladin
Effects:
  Increases STR of caster by 29.0.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 7.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Wrath Stance II (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Paladin
Effects:
  Increases STR of caster by 26.4.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 7.2.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Forward Charge II (Apprentice)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Guardian
Effects:
  Increases STR of caster by 26.4.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing and Crushing of caster by 7.2.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Dark Blade II (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Shadowknight
Effects:
  Increases STR of caster by 39.6.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing, Crushing and Disruption of caster by 7.2.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Stance: Offense (Expert)
Increases the fighter's offensive melee skills and strength, at the cost of decreased defense skill. This is the fighter's primary offensive stance, and is often useful when the fighter must adventure alone.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
6

All Fighters
Effects:
  Increases STR of caster by 17.1.
  Decreases Defense of caster by 2.2.
  Increases Slashing, Piercing and Crushing of caster by 6.8.

Dark Blade II (Journeyman)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Shadowknight
Effects:
  Increases STR of caster by 43.6.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing, Crushing and Disruption of caster by 7.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Forward Charge II (Journeyman)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Guardian
Effects:
  Increases STR of caster by 29.0.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing and Crushing of caster by 7.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Wrath Stance II (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Paladin
Effects:
  Increases STR of caster by 25.1.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 6.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Dark Blade II (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Shadowknight
Effects:
  Increases STR of caster by 37.6.
  Increases Fervor of caster by 0.7.
  Decreases Defense of caster by 4.8.
  Increases Slashing, Piercing, Crushing and Disruption of caster by 6.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
Mantell
80 Paladin
Item Discoveries
Mantell was first to discover 17 items* on their server**.
Item Discovery Date
Overking's Knuckles of Light2007-11-24 09:51:23 PM
Overking's Tunic of the Iron-heart2007-11-15 07:01:42 AM
Blaze Kick V (Expert)2006-03-24 05:17:49 AM
Beatdown V (Expert)2006-03-02 08:22:35 AM
One Hundred Hand Punch IV (Expert)2006-02-28 04:52:00 AM
Forward Charge II (Apprentice)2005-10-20 06:09:24 AM   
Forward Charge II (Expert)2005-10-20 05:31:14 AM   
Wrath Stance II (Expert)2005-10-20 05:25:15 AM   
Wrath Stance II (Journeyman)2005-10-20 06:03:25 AM
Wrath Stance II (Apprentice)2005-10-20 06:04:34 AM
Forward Charge II (Apprentice)2005-10-20 06:09:55 AM
Dark Blade II (Apprentice)2005-10-20 06:07:49 AM
Stance: Offense (Expert)2005-10-20 06:16:34 AM
Dark Blade II (Journeyman)2005-10-20 06:06:23 AM
Forward Charge II (Journeyman)2005-10-20 06:09:00 AM
Wrath Stance II (Apprentice)2005-10-20 06:03:50 AM
Dark Blade II (Apprentice)2005-10-20 06:07:04 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).