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Lordly Bracers of the Ritualistic
LEGENDARY
45 Stamina
45 Primary Attributes
8 Combat Skills
2.2 Crit Chance
3.7 Potency
0.8 Crit Bonus
5.8 Multi Attack
Chain Armor (Forearms)

Mitigation
314

Level
72

Defiler, Mystic
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Pillar of Castigating Might
LEGENDARY
16 Stamina
16 Primary Attributes
6 Combat Skills
Staff

Two-Handed Crushing

Damage
17 - 97
(19.04 Rating)
Delay
6.0 seconds
Level
20

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE  

Wristguards of Symmetry
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Leather Armor (Forearms)

Mitigation
204

Level
60

Monk
Adornment Slots:
White, Turquoise
NO-TRADE  

Skullcap of Symmetry
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.2 Block Chance
Leather Armor (Head)

Mitigation
204

Level
60

Monk
Adornment Slots:
White, Turquoise
NO-TRADE  

Dauntless Marauder's Eternal War Helmet
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.1 Mitigation Increase
Plate Armor (Head)

Mitigation
429

Level
60

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Tunic of Symmetry
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Leather Armor (Chest)

Mitigation
219

Level
60

Monk
Adornment Slots:
White, Turquoise
NO-TRADE  

Pants of Symmetry
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Leather Armor (Legs)

Mitigation
219

Level
60

Monk
Adornment Slots:
White, Turquoise
NO-TRADE  

Shoulder Pads of Symmetry
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Leather Armor (Shoulders)

Mitigation
204

Level
60

Monk
Adornment Slots:
White, Turquoise
NO-TRADE  

Unflinching Will II (Apprentice)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Berserker
Effects:
  Reduces physical damage done to caster by 5%.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 2.4.
  Increases Defense and Parry of caster by 4.8.
  Increases Mitigation of caster vs elemental damage by 346.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Head Crush (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
17

Berserker
Effects:
  Interrupts target
  Inflicts 26 - 78 crushing damage on target

Shrug Off (Apprentice)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Bruiser
Effects:
  Grants target a 15% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 0.9% to base avoidance.

Reckless Aide (Apprentice)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Berserker
Effects:
  Grants target a 15% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 0.9% to base avoidance.

Never Surrender (Apprentice)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
31
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
21

Guardian
Effects:
  Grants target a 15% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 3.2.

Lightning Palm II (Master)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
FABLED
Target
Caster
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
29

Monk
Effects:
  On a melee hit this spell will cast Jolting Strike on target of attack.
  Inflicts 26 - 44 magic damage on target.
  Grants a total of 8 triggers of the spell.
Tanairi
90 Monk
Item Discoveries
Tanairi was first to discover 14 items* on their server**.
Item Discovery Date
Lordly Bracers of the Ritualistic2011-10-03 03:45:21 AM
Pillar of Castigating Might2011-10-03 10:49:44 PM
Wristguards of Symmetry2011-09-02 02:57:33 AM
Skullcap of Symmetry2011-09-02 07:46:47 PM
Dauntless Marauder's Eternal War Helmet2011-09-02 10:28:31 PM
Tunic of Symmetry2011-09-02 10:16:17 PM
Pants of Symmetry2011-09-02 09:45:39 PM
Shoulder Pads of Symmetry2011-09-02 08:26:01 PM
Unflinching Will II (Apprentice)2006-02-08 03:37:06 AM
Head Crush (Apprentice)2006-02-08 02:44:26 AM
Shrug Off (Apprentice)2006-02-08 03:03:30 AM
Reckless Aide (Apprentice)2006-02-08 03:50:06 AM
Never Surrender (Apprentice)2006-02-08 03:05:32 AM
Lightning Palm II (Master)2005-10-04 10:27:43 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).