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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Sign of Pacification VI (Grandmaster)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12.8 seconds
Resistability
24.0% Easier
Level
76

Templar
Effects:
  Decreases Combat Mitigation of target by 2.3.
  Dazes target
  Epic targets gain an immunity to Daze effects of 38.2 seconds and duration is reduced to 4.2 seconds.
  Resistibility increases against targets higher than level 95.

Shield of Blackwood VIII (Grandmaster)
Reduces the threat of nearby enemies towards the channeler. The enemies are interrupted while the channeler gains increased dodge chance and becomes immune to indirect area of effect abilities for a short duration.
FABLED
Target
Caster
Power
226
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
83

Channeler
Effects:
  Applies Blackwood Shroud. Lasts for 3.0 seconds.
  Group members (AE) will Dodge 100.0% of incoming attacks.
  Prevents AOE (except when direct)
  Interrupts targets in Area of Effect
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 21,923

Death Swarm VII (Grandmaster)
Deals divine damage over time to the target and lowers their defense.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
35.4% Easier
Level
72

Fury
Effects:
  Inflicts 212 - 259 divine damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 3.3.
  Decreases Defense of target by 36.6.

Master of the Hunt V (Grandmaster)
A group augmentation that increases the elemental resistance and stamina of the fury's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72

Fury
Effects:
  Increases STA of group members (AE) by 42.6.
  Increases Mitigation of group members (AE) vs elemental damage by 1,588.

Ring of Fire III (Grandmaster)
Summons a ring of fire around the fury. Heat damage is continually inflicted to any enemies within the ring.
FABLED
Target
Caster
Power
4038
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
84

Fury
Effects:
  Summons a limited pet to aid the caster

Elemental Aspect VI (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the conjuror's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
75

Conjuror
Effects:
  Increases Max Power of group members (AE) by 652.7.
  Increases Mitigation of group members (AE) vs elemental damage by 1,058.

Sandstorm IV (Grandmaster)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
FABLED
Target
Group (AE)
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
83

Warden
Effects:
  Increases Weapon Damage of group members (AE) by 8.6.
  Increases group members (AE)'s chance to block by 16.8%.
  Increases Parry and Deflection of group members (AE) by 22.3.
  Increases Weapon Damage Overcap of group members (AE) by 17.2.
  On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
  Decreases Threat to target encounter by 3,965 - 4,847
  If not fighter
  Will trigger off of crush, pierce or slash abilities.
  When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
  Decreases Threat to target encounter by 3,965 - 4,847
  If not fighter
  Will trigger off of crush, pierce or slash abilities.

Curse of Void V (Grandmaster)
Impairment which reduces an enemy's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
80

Warlock
Effects:
  Increases noxious damage done to target by up to 1.51.

Mana Trickle V (Grandmaster)
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Health
122
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Level
84

Warlock
Effects:
  Increases power of target by 0.7 - 0.8% of caster's max power instantly and every 4 seconds.
  This effect cannot be critically applied.

Void Contract VI (Grandmaster)
Converts some of the warlock's health into power.
FABLED
Target
Caster
Health
691
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
79

Warlock
Effects:
  Increases power of caster by 3.8 - 4.2% of caster's max power.
  This effect cannot be critically applied.

Geotic Rune III (Grandmaster)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40

Conjuror
Effects:
  Increases Defense of group members' pets (AE) by 12.6.
  Increases Mitigation of group members (AE) vs all damage by 202.

Gift of Bertoxxulous IV (Grandmaster)
For a short time, the warlock is granted a chance at additional poison damage in an area where an enemy was struck by a poison spell cast by the warlock.
FABLED
Target
Caster
Power
131
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
73

Warlock
Effects:
  On a hostile spell cast this spell will cast Abhorrence on target of spell.
  Inflicts 60 - 112 poison damage on target encounter.
  Will trigger off of poison abilities.

Encase V (Grandmaster)
Stuns the warlock's target briefly and deals instant cold damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
237
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
72

Warlock
Effects:
  Inflicts 1,176 - 1,960 cold damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 91.

Holy Armor VI (Grandmaster)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
74

Templar
Effects:
  Increases Max Health of group members (AE) by 885.4.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 751.
  If not fighter

Hierophantic Genesis III (Grandmaster)
Replenishes a large amount of health over time. The warden's power is drained as the spell is maintained, but the spell can be toggled off early if desired.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Power
404
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
80

Warden
Effects:
  Heals target for 816 - 998 instantly and every 2 seconds.
  Increases power of target by 64 - 78 instantly and every 2 seconds.

Instinct V (Grandmaster)
Augmentation cast by the warden that greatly increases all offensive skills of an ally and grants them a chance to do additional damage. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
79

Warden
Effects:
  Increases Crushing, Piercing, Slashing and Ranged of target by 82.7.
  On a combat hit this spell may cast Primal Instincts on target of attack. Lasts for 6.0 seconds. Triggers about 2.4 times per minute.
  Inflicts 645 - 788 piercing damage on target.
  Inflicts 323 - 394 piercing damage on target every 3 seconds.
  If target is a player or a mercenary

Undergrowth III (Grandmaster)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
53 seconds
Level
75

Warden
Effects:
  Applies Natural Undergrowth. Lasts for 53.0 seconds.
  Applies Ensnare on termination. Lasts for 12.0 seconds.
  Slows target by 68.9%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
  Resistibility increases against targets higher than level 94.
  Interrupts target encounter
  Decreases Combat Mitigation of target encounter by 0.8.
  Decreases AGI of target encounter by 101.6.

Frostbite V (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
77

Warden
Effects:
  Inflicts 272 - 333 cold damage on target instantly and every 4 seconds.
  Decreases Combat Mitigation of target by 1.2.
  Decreases Mitigation of target vs elemental damage by 1,423.

Essence of the Great Bear V (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72

Warden
Effects:
  Increases STA of group members (AE) by 42.6.
  Increases Mitigation of group members (AE) vs elemental damage by 1,588.

Fusion II (Grandmaster)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
FABLED
Target
Caster
Power
641
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
35.4% Easier
Level
78

Wizard
Effects:
  Throws target back
  If Target is not Epic
  Inflicts 5,939 - 9,899 cold damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 97.
Qandy
61 Wizard
Item Discoveries
Qandy was first to discover 48 items* on their server**.
Item Discovery Date
Sign of Pacification VI (Grandmaster)2016-03-20 05:00:08 PM
Shield of Blackwood VIII (Grandmaster)2016-08-20 01:39:15 PM
Death Swarm VII (Grandmaster)2016-03-26 12:59:11 PM
Master of the Hunt V (Grandmaster)2016-03-26 01:01:29 PM
Ring of Fire III (Grandmaster)2016-08-20 01:55:27 PM
Elemental Aspect VI (Grandmaster)2016-11-13 01:06:48 PM
Sandstorm IV (Grandmaster)2016-08-21 03:54:58 PM
Curse of Void V (Grandmaster)2016-03-20 04:54:25 PM
Mana Trickle V (Grandmaster)2016-03-20 04:54:44 PM
Void Contract VI (Grandmaster)2016-03-26 12:56:44 PM
Geotic Rune III (Grandmaster)2015-12-01 12:41:44 PM
Gift of Bertoxxulous IV (Grandmaster)2016-08-20 01:38:44 PM
Encase V (Grandmaster)2016-08-20 01:36:48 PM
Holy Armor VI (Grandmaster)2016-03-20 04:59:53 PM
Hierophantic Genesis III (Grandmaster)2016-08-20 01:50:28 PM
Instinct V (Grandmaster)2016-08-20 01:51:50 PM
Undergrowth III (Grandmaster)2016-08-20 02:00:12 PM
Frostbite V (Grandmaster)2016-08-20 01:38:24 PM
Essence of the Great Bear V (Grandmaster)2016-08-20 01:37:21 PM
Fusion II (Grandmaster)2017-04-17 11:43:54 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).