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Jester's Frilled Collar
FABLED
1,055 Primary Attributes
1,307 Stamina
38,747 Power
86,137 Health
263.7 Crit Bonus
85 Resolve
58 DPS
206.1 Crit Chance
4738.2 Potency
76.5 Haste
37,976 Ability Mod
Slots
Neck

Level
110

Adornment Slots:
White, Orange, Green
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Loaded Dice
These dice have a strange way of always landing on the best rolls...
TREASURED
NO-VALUE  NO-TRADE  

Illegible Scroll: Bloatfly (Master)
FABLED
Creates Items:
Bloatfly (Master)

Contained Plague Ringlet
FABLED
861 Primary Attributes
1,182 Stamina
18,685 Power
41,533 Health
73,025 Resistances
183 Combat Skills
243.9 Crit Bonus
32 Resolve
52.8 DPS
25 Casting Speed
2816.3 Potency
69.5 Haste
Slots
Finger

Level
110

Adornment Slots:
White, Orange, Green
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  INFUSABLE  

Head Shot VIII (Expert)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
1691
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
108

Assassin
Effects:
  Inflicts 2,814 - 4,690 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Gushing Wound X (Expert)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
1691
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
108

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 739 - 1,231 piercing damage on target.
  Inflicts 891 - 1,485 melee damage on target
  Inflicts 791 - 1,319 piercing damage on target instantly and every 4 seconds.

Caltrops IX (Expert)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 15.0 meters
Power
715
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
106

Assassin
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 67.8%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 34.3.
  Decreases Mitigation of target vs noxious damage by 4,995.

Torture IX (Expert)
Decreases target's defense and trauma resistance.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
1300
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
105

Assassin
Effects:
  Decreases Combat Mitigation of target by 42.3.
  Decreases Defense of target by 52.4.
  Decreases Mitigation of target vs physical damage by 1,193.

Bria's Entrancing Sonnet VIII (Expert)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 20.0 meters
Power
878
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
54 seconds
Resistability
0.8% Harder
Level
104

Troubador
Effects:
  Charms target
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 118 and below
  Does not affect Epic targets

Death Mark VIII (Expert)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
58.0% Easier
Level
104

Assassin
Effects:
  When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
  When damaged with a melee weapon this spell will cast Agonizing Pain on target.
  Inflicts 875 - 1,459 piercing damage on target
  Grants a total of 5 triggers of the spell.
  Grants a total of 1 trigger of the spell.

Cunning Defense VIII (Expert)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
103

Assassin
Effects:
  Increases AGI of caster by 2,156.0.
  Adds 3.1% to base avoidance.
  Decreases Slashing and Piercing of caster by 35.1.
  Increases Parry of caster by 82.3.
  Increases Defense of caster by 109.7.

Spine Shot VIII (Expert)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
1170
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
16.0% Easier
Level
101

Assassin
Effects:
  Inflicts 2,663 - 4,438 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Deadly Shot IX (Expert)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
101

Assassin
Effects:
  Inflicts 570 - 950 ranged damage on target
  Inflicts 570 - 950 ranged damage on target
  If weapon equipped in Ranged

Stalk IX (Expert)
Lowers target's hate towards the predator and places the predator into stealth.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
1952
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
110

Assassin, Ranger
Effects:
  Decreases Threat to target by 8,119 - 13,531
  Increases Crit Bonus of caster by 130.1.
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Paralyzing Strike VII (Expert)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
1560
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
16.0% Easier
Level
103

Assassin
Effects:
  Inflicts 2,110 - 3,517 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 122.

Improvised Weapon VII (Expert)
A ranged piercing attack that does not require using an equipped ranged weapon.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
609
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
16.0% Easier
Level
102

Assassin
Effects:
  Inflicts 1,173 - 1,956 piercing damage on target

Whirling Blades VIII (Expert)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
MASTERCRAFTED LEGENDARY
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
102

Assassin
Effects:
  Increases Fervor of caster by 5.1.
  Decreases Defense of caster by 33.4.
  Increases Slashing, Piercing, Ranged and Crushing of caster by 81.8.
  On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
  Inflicts 782 - 1,304 melee damage on target

Fatal Followup IV (Journeyman)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
1952
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
110

Assassin
Effects:
  Inflicts 4,671 - 5,163 melee damage on target
  You must execute certain stealthed combat arts before you can use this ability.

Assassinate VI (Journeyman)
The most lethal stealthed attack in the assassin's arsenal.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
5856
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
110

Assassin
Effects:
  Inflicts 9,903 - 16,506 melee damage on target
  You must be sneaking to use this ability.

Villainy IX (Journeyman)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
HANDCRAFTED
Target
Caster
Power
1821
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
109

Assassin
Effects:
  Increases AGI of caster by 1,589.5.
  Increases Melee Multiplier of caster by 0.72.
  Adds 22.3% to base avoidance.
  Increases Multi Attack of caster by 70.1.
  Increases Mitigation of caster vs physical damage by 1,870.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,432.
Sneaks
110 Assassin
Item Discoveries
Sneaks was first to discover 198 items* on their server**.
Item Discovery Date
Jester's Frilled Collar2019-03-17 02:38:40 AM
Loaded Dice2018-11-16 01:50:54 AM
Illegible Scroll: Bloatfly (Master)2018-11-16 03:56:02 AM
Contained Plague Ringlet2018-01-03 05:12:07 AM
Head Shot VIII (Expert)2017-12-05 11:17:34 PM
Gushing Wound X (Expert)2017-12-05 11:17:19 PM
Caltrops IX (Expert)2017-12-05 11:21:04 PM
Torture IX (Expert)2017-12-05 11:23:06 PM
Bria's Entrancing Sonnet VIII (Expert)2017-12-06 03:34:16 AM
Death Mark VIII (Expert)2017-12-05 11:23:42 PM
Cunning Defense VIII (Expert)2017-12-05 11:24:45 PM
Spine Shot VIII (Expert)2017-12-05 11:27:32 PM
Deadly Shot IX (Expert)2017-12-05 11:26:12 PM
Stalk IX (Expert)2017-12-05 11:15:34 PM
Paralyzing Strike VII (Expert)2017-12-05 11:25:57 PM
Improvised Weapon VII (Expert)2017-12-05 11:29:44 PM
Whirling Blades VIII (Expert)2017-12-05 11:29:29 PM
Fatal Followup IV (Journeyman)2017-12-04 02:40:22 AM
Assassinate VI (Journeyman)2017-12-04 02:40:01 AM
Villainy IX (Journeyman)2017-12-04 02:42:23 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).