You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We've upgraded!
EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!

War Cry III (Grandmaster)
Grants a chance for the berserker's group to berserk in combat for a short duration.
FABLED
Target
Group (AE)
Power
107
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
52

Berserker
Effects:
  When damaged this spell has a 5% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.4.
  Increases Haste of target by 26.8.
  Increases DPS of target by 26.8.
  On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
  Increases Fervor of target by 0.4.
  Increases Haste of target by 26.8.
  Increases DPS of target by 26.8.
  On a kill this spell has a 50% chance to cast Berserk on target. Lasts for 10.0 seconds.
  Increases Fervor of target by 0.4.
  Increases Haste of target by 26.8.
  Increases DPS of target by 26.8.

Abandoned Fury IV (Grandmaster)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
50

Berserker
Effects:
  Increases Fervor of caster by 1.0.
  Decreases Defense of caster by 15.0.
  Increases Slashing, Piercing and Crushing of caster by 37.8.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
  Inflicts 149 - 249 melee damage on target encounter

Raging Blow V (Grandmaster)
A melee attack that increases the target's hate towards the berserker if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
42
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
52

Berserker
Effects:
  Inflicts 78 - 236 melee damage on target
  Increases Threat to target by 3,322

Maul IV (Grandmaster)
A melee attack that decreases target's offensive melee skills on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
53

Berserker
Effects:
  Inflicts 338 - 564 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 13.4.

Demolish II (Grandmaster)
A high damage attack that stifles the target for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
54

Berserker
Effects:
  Inflicts 247 - 742 melee damage on target
  Stifles target
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 73.

Rampage (Grandmaster)
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers.
FABLED
Target
Caster
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
50

Berserker
Effects:
  On a melee hit this spell will cast Rampaging Blow on target of attack.
  Inflicts 174 - 324 melee damage on targets in Area of Effect
  Grants a total of 10 triggers of the spell.

Frenzy II (Grandmaster)
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
107
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
58

Berserker
Effects:
  Inflicts 120 - 360 melee damage on target
  Inflicts 150 - 450 melee damage on target
  Inflicts 180 - 540 melee damage on target

Prayer of Healing V (Grandmaster)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
149
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
58

Paladin
Effects:
  Heals group members (AE) for 920 - 1,124.
  Increases Max Health of group members (AE) by 675.0.

Waking Dragon V (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
57

Monk
Effects:
  Inflicts 195 - 326 melee damage on target

Triple Shot III (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
115
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
56

Ranger
Effects:
  Inflicts 174 - 193 ranged damage on target
  Inflicts 349 - 386 ranged damage on target
  Inflicts 524 - 579 ranged damage on target
  Requires bow or aim

Snaring Shot II (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
58

Ranger
Effects:
  Inflicts 261 - 435 ranged damage on target
  Slows target by 67.7%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Death Blow (Grandmaster)
A powerful melee attack that deals triple damage if the target is below 33% health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
58

Assassin
Effects:
  Inflicts 675 - 1,126 melee damage on target
  If over 33% Health
  Inflicts 2,027 - 3,378 melee damage on target
  If under 33% Health
  Must be flanking or behind

Bria's Inspiring Ballad IV (Grandmaster)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.
FABLED
Target
Group (AE)
Power
113
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
55

Dirge, Troubador
Effects:
  Increases Combat Power Regen of group members (AE) by 39.5.

Insolence (Grandmaster)
A melee attack which increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter.
FABLED
Target
Caster
Power
89
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
52

Berserker
Effects:
  Applies Insolent Assault.
  Inflicts 755 - 1,133 melee damage on targets in Area of Effect
  Applies Insolent Gibe.
  Increases Threat to targets in Area of Effect by 6,004 - 8,686
  When any damage is received this spell has a 50% chance to cast Insolent Gibe on target's attacker.
  Increases Threat to target encounter by 2,651 - 3,098

Death March (Grandmaster)
While death march is active, every time a group member slays an enemy, the shadowknight's group gains increased intelligence, Multi-Attack Chance, casting speed, and immunity to control spells for a short duration. If the caster enters PVP combat, the duration of this effect will be reduced. In PVP combat, this will also make the caster's group immune to taunt effects.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
58

Shadowknight
Effects:
  Applies On the March. Lasts for 10.0 seconds.
  Increases Ability Doublecast of group members (AE) by 0.4.
  Increases Fervor of group members (AE) by 1.2.
  Increases Max Health of group members (AE) by 1.9%.
  Makes group members (AE) immune to Root, Stifle, Stun, Fear and Daze effects
  On a kill this spell will cast On the March on target. Lasts for 10.0 seconds.
  Increases Ability Doublecast of group members (AE) by 0.4.
  Increases Fervor of group members (AE) by 1.2.
  Increases Max Health of group members (AE) by 1.9%.
  Makes group members (AE) immune to Root, Stifle, Stun, Fear and Daze effects

Open Wounds (Grandmaster)
The berserker will attack all enemies in an area surrounding the berserker with every normal combat attack for up to 4 enemies. The berserker's attack speed is increased and he or she will inflict additional damage every few seconds to all enemies near him or her.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
58

Berserker
Effects:
  Applies Open Wounds instantly and every 4 seconds.
  Inflicts 542 - 1,007 slashing damage on targets in Area of Effect.
  Increases Haste of caster by 65.7.
  Increases AE Autoattack of Caster by 100.0%.

Sentry Watch (Grandmaster)
Allows the guardian to intervene and reduce the damage that would have otherwise killed an ally in the group for a short duration. This also increases the enemy's hate towards the guardian when this effect triggers.
FABLED
Target
Group (AE)
Power
37
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
55

Guardian
Effects:
  On death this spell will cast Sentry Watch Guard on target. Lasts for 15.0 seconds.
  Reduces all damage done to target by 84%. This spell will absorb a total of 1 attack.
  Heals target for 30.0% of max health.
  This effect cannot be critically applied.
  When damaged this spell will cast Reinforcement on target's attacker.
  Increases threat priority of target by 1 position
  Increases Threat to target by 1,845
  The healing of this spell cannot be modified except by direct means
  Grants a total of 1 trigger of the spell.

Lucanic Seafury Chestguard
Awarded to rogues loyal to the city of Freeport and to it's ruler, Overlord Lucan D'Lere!
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
1.7 AE Auto
3.8 Crit Chance
6.2 Potency
9.6 Multi Attack
Chain Armor (Chest)

Mitigation
447

Level
90

Brigand, Swashbuckler
Effects:
Pestilential Rain
When Equipped:
  On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
  Inflicts 1,199 disease damage on target encounter.
  Must not be engaged in pvp combat
  Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
NO-TRADE  NO-VALUE  

Lucanic Cloak of Swiftness
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.8 Haste
185 Ability Mod
Slots
Cloak

Level
90

Adornment Slots:
White, Turquoise
NO-TRADE  NO-VALUE  

a Large Seafury Buccaneer Crate
This item may be placed on the floor of all house types.
TREASURED
Slipscale
100 Brigand
Item Discoveries
Slipscale was first to discover 20 items* on their server**.
Item Discovery Date
War Cry III (Grandmaster)2014-11-06 08:05:04 PM
Abandoned Fury IV (Grandmaster)2014-11-06 08:03:30 PM
Raging Blow V (Grandmaster)2014-11-06 08:07:26 PM
Maul IV (Grandmaster)2014-10-27 08:38:07 PM   
Demolish II (Grandmaster)2014-10-27 08:36:45 PM   
Rampage (Grandmaster)2014-10-27 08:25:04 PM   
Frenzy II (Grandmaster)2014-10-27 08:23:33 PM   
Prayer of Healing V (Grandmaster)2014-10-27 08:15:10 PM   
Waking Dragon V (Grandmaster)2014-10-27 08:14:21 PM   
Triple Shot III (Grandmaster)2014-10-27 08:12:14 PM   
Snaring Shot II (Grandmaster)2014-10-27 08:10:37 PM   
Death Blow (Grandmaster)2014-10-27 08:09:39 PM   
Bria's Inspiring Ballad IV (Grandmaster)2014-10-27 08:08:47 PM
Insolence (Grandmaster)2014-10-27 08:22:06 PM
Death March (Grandmaster)2014-10-26 10:22:39 AM
Open Wounds (Grandmaster)2014-10-21 05:02:29 PM
Sentry Watch (Grandmaster)2014-10-21 05:47:06 PM
Lucanic Seafury Chestguard2011-12-08 01:35:47 AM
Lucanic Cloak of Swiftness2011-12-08 01:20:50 AM
a Large Seafury Buccaneer Crate2011-12-08 01:07:52 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).