Invigorated Clockwork Leather Chestwrap
FABLED
625 Primary Attributes
2,125 Stamina
99.4 Crit Bonus
100.7 Potency
19.8 Max Health
5 Resolve
221.1 Haste
110.5 Multi Attack
Leather Armor (Chest)
Mitigation
804
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSABLE
Graybeard Plate Gauntlets
FABLED
534 Primary Attributes
1,695 Stamina
59.2 Crit Bonus
65.5 Potency
5 Resolve
177.4 Haste
7.4 Weapon Damage
7,086 Ability Mod
Plate Armor (Hands)
Mitigation
922
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSABLE
Prelate's Raiments
FABLED, RELIC
PRESTIGE
477 Primary Attributes
817 Stamina
502 Combat Skills
22.2 Crit Bonus
7 Resolve
0.9 Ability Doublecast
11.5 Casting Speed
73.3 Crit Chance
32.5 Potency
Slots
Cloak
Level
100
Templar
Effects:
Divine Mark
When Equipped:
• Mark of Nobility will now heal over time and increase the target's ability modifier.
• Cannot be modified except by direct means
All for One
When Equipped:
• Increases the wearer's Potency between 68 and 188 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSABLE
Uzulu Void Gussets
FABLED
504 Primary Attributes
1,647 Stamina
51.8 Crit Bonus
43.6 Casting Speed
57.3 Potency
15.9 Max Health
4 Resolve
3,439 Ability Mod
Plate Armor (Forearms)
Mitigation
868
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSABLE
Dellmun's Restorative Earstud
FABLED
418 Primary Attributes
765 Stamina
33,491 Resistances
84 Combat Skills
20.2 Crit Bonus
5 Resolve
9.8 Casting Speed
26.9 Potency
18.8 Haste
1,670 Ability Mod
Slots
Ear
Level
100
All Priests
Effects:
Veeshan's Restoration
When Equipped:
• On a healing spell cast this spell may cast Veeshan's Restoration on the group. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Reduces physical damage done to group members (AE) by 10%. This spell will absorb a total of 10 attacks.
• Instantly restores 4.65% of incoming damage to the group
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Ethereal Adornment of Energy (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
88
HEIRLOOM NO-VALUE
Penance VIII (Master)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88
Inquisitor
Effects:
• When any damage is received this spell will cast Vengeful Faith on target.
• Heals target for 698 - 853.
• Grants a total of 5 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Paralyzing Strike V (Adept)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
83
Assassin
Effects:
• Inflicts 829 - 1,382 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 102.
Portal Bracelet of the Void Priest
LEGENDARY
1 Stamina
1 Primary Attributes
Slots
Wrist
Level
1
Effects:
Rift Portals
Applies Rift Portals when Activated.
• Shifts the caster partially into the void, producing small rifts around them.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
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Item Discoveries |
Ouchyme was first to discover 9 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).