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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Illusory Allies (Grandmaster)
Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
8077
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Resistability
35.4% Easier
Level
55

Illusionist
Effects:
  Applies Memory Wipe on termination. Lasts for 1.0 second.
  Wipes most of the target's memory of aggression
  Summons 6 limited pets to aid the caster

Illusory Allies II (Grandmaster)
Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
8077
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Resistability
35.4% Easier
Level
74

Illusionist
Effects:
  Applies Memory Wipe on termination. Lasts for 1.0 second.
  Wipes most of the target's memory of aggression
  Summons 6 limited pets to aid the caster

Lockdown VI (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
133
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
24.0% Easier
Level
73

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 92.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
  Resistibility increases against targets higher than level 92.

Dismay V (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
76

Illusionist
Effects:
  Decreases Fervor of target by 0.3.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 59.0.

Manatap V (Grandmaster)
Drains power over time from the target and surrounding encounter members. A portion of this power is added over time to the illusionist's group.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
84

Illusionist
Effects:
  Decreases power of target encounter by 118 instantly and every 4 seconds.
  Increases power of group members (AE) by 87 instantly and every 4 seconds.

Prismatic Chaos IV (Grandmaster)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
192
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
70

Illusionist
Effects:
  On a combat hit this spell will cast Prismatic Shock on target of attack.
  Inflicts 575 - 703 mental damage on target.
  Grants a total of 3 triggers of the spell.

Synergism III (Grandmaster)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63

Illusionist
Effects:
  On a hostile spell hit this spell has a 33% chance to cast Dynamism on target of spell.
  Decreases Threat to target by 649 - 794
  If profession other than Fighter
  Inflicts 269 - 329 mental damage on target.

Dismay IV (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
64

Illusionist
Effects:
  Decreases Fervor of target by 0.3.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 48.4.

Aspect of Genius V (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63

Illusionist
Effects:
  Increases Max Power of group members (AE) by 548.3.
  Increases Mitigation of group members (AE) vs arcane damage by 847.

Synergism V (Grandmaster)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
85

Illusionist
Effects:
  On a hostile spell hit this spell has a 33% chance to cast Dynamism on target of spell.
  Decreases Threat to target by 1,029 - 1,258
  If profession other than Fighter
  Inflicts 407 - 497 mental damage on target.

Chromatic Storm VI (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
173
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
76

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 153 - 187 mental damage on target encounter instantly and every 2 seconds.

Paranoia V (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
55

Illusionist
Effects:
  Inflicts 360 - 540 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 74.

Aspect of Genius VII (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
85

Illusionist
Effects:
  Increases Max Power of group members (AE) by 739.7.
  Increases Mitigation of group members (AE) vs arcane damage by 1,228.

Rune of Thought V (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
187
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 89.7.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 263.
  Increases the damage and healing of all spells by 5.

Rune of Thought VII (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
242
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
89

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 127.5.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 377.
  Increases the damage and healing of all spells by 5.

Chromatic Storm VII (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
195
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
86

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 184 - 225 mental damage on target encounter instantly and every 2 seconds.

Perfection of the Maestro (Grandmaster)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
FABLED
Target
Group (AE)
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
58

Troubador
Effects:
  Increases INT of group members (AE) by 76.3.
  On a hostile spell cast this spell will cast Precise Note on target of spell.
  Inflicts 243 - 297 mental damage on target.
  Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.

Perfect Shrill II (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
12

Troubador
Effects:
  Inflicts 156 - 261 mental damage on target.
Quttee
120 Illusionist
Item Discoveries
Quttee was first to discover 18 items* on their server**.
Item Discovery Date
Illusory Allies (Grandmaster)2017-05-07 09:40:05 PM
Illusory Allies II (Grandmaster)2017-05-07 04:26:26 PM
Lockdown VI (Grandmaster)2017-05-07 04:24:06 PM
Dismay V (Grandmaster)2017-09-08 11:07:32 AM
Manatap V (Grandmaster)2017-05-12 12:47:57 PM
Prismatic Chaos IV (Grandmaster)2017-05-07 04:17:51 PM
Synergism III (Grandmaster)2017-12-29 01:54:18 PM
Dismay IV (Grandmaster)2017-12-29 01:53:04 PM
Aspect of Genius V (Grandmaster)2017-05-07 03:57:12 PM
Synergism V (Grandmaster)2017-05-12 12:50:32 PM
Chromatic Storm VI (Grandmaster)2017-05-07 04:30:36 PM
Paranoia V (Grandmaster)2017-05-08 11:28:55 AM
Aspect of Genius VII (Grandmaster)2017-05-12 12:51:45 PM
Rune of Thought V (Grandmaster)2017-05-08 11:35:59 AM
Rune of Thought VII (Grandmaster)2017-05-12 12:56:24 PM
Chromatic Storm VII (Grandmaster)2017-05-12 12:53:28 PM
Perfection of the Maestro (Grandmaster)2017-11-25 10:35:07 PM
Perfect Shrill II (Grandmaster)2017-11-25 10:31:43 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).