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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Dancing Blade VIII (Grandmaster)
An attack made from the side that deals moderate damage and lowers their spell resistances.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
94

Troubador
Effects:
  Inflicts 876 - 1,460 melee damage on target
  Decreases Combat Mitigation of target by 3.3.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,232.
  Must be flanking or behind

Siphon Strength VI (Grandmaster)
Draws strength and intelligence from the target and grants it to the shadowknight.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
92

Shadowknight
Effects:
  Decreases STR and INT of target by 133.1.
  Increases STR and INT of caster by 133.1.
  Decreases Fervor of target by 1.0.
  Increases Fervor of caster by 2.8.

Healing Arrow X (Grandmaster)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
366
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
91

Channeler
Effects:
  Applies Healing Arrow. Lasts for 8.0 seconds.
  Heals targets in Area of Effect for 2,564 - 3,134.
  Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
  Inflicts 174 - 290 ranged damage on target
  Requires bow or aim

Night Strike IX (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
95

Troubador
Effects:
  Inflicts 1,615 - 2,693 melee damage on target
  Decreases INT of target by 207.9.
  You must be sneaking to use this ability.

Slothful Spirit IV (Grandmaster)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
255
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
94

Mystic
Effects:
  Target will lose 83% more power when power is consumed.
  On a spell cast this spell will cast Sloth's Habitat on target.
  Inflicts 607 - 742 divine damage on target.
  Grants a total of 3 triggers of the spell.

Singing Shot VII (Grandmaster)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
122
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
91

Troubador
Effects:
  Inflicts 484 - 807 mental damage on target
  Inflicts 484 - 807 mental damage on target
  Stifles target
  If weapon equipped in Ranged
  Requires bow or aim
  Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
  Resistibility increases against targets higher than level 110.

Death Cloud VIII (Grandmaster)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
FABLED
Target
Caster
Power
172
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
95

Shadowknight
Effects:
  Inflicts 697 - 1,162 disease damage on targets in Area of Effect
  Inflicts 254 - 311 disease damage on targets in Area of Effect every 6 seconds.

Marisha Kur's Blessing X (Grandmaster)
Increases the health of grouped fighters, the physical mitigation of grouped non-fighters and noxious and elemental mitigation for everyone.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
95

Channeler
Effects:
  Increases Max Health of group members (AE) by 20.2%.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 2,195.
  If not fighter
  Increases Mitigation of group members (AE) vs elemental and noxious damage by 2,370.

Smite Corruption V (Grandmaster)
Impairment that deals divine damage over time and reduces the target's wisdom.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
91

Inquisitor, Templar
Effects:
  Inflicts 199 - 243 divine damage on target instantly and every 4 seconds.
  Decreases WIS of target by 131.2.

Chaos Anthem VI (Grandmaster)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
24.0% Easier
Level
93

Troubador
Effects:
  Inflicts 223 mental damage on target encounter instantly and every 6 seconds.
  Decreases WIS of target encounter by 134.9.

Cataclysm VIII (Grandmaster)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
FABLED
Target
Caster
Power
367
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
90

Warlock
Effects:
  Interrupts targets in Area of Effect
  Inflicts 276 - 513 poison damage on targets in Area of Effect instantly and every second.

Murderous Rake VII (Grandmaster)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
189
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
94

Brigand
Effects:
  Inflicts 1,314 - 2,191 melee damage on target
  Decreases Combat Mitigation of target by 11.6.
  Decreases Mitigation of target vs elemental, noxious and arcane damage by 3,790.
  Must be flanking or behind

Double Blast VII (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
122
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
91

Brigand
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 624 - 1,040 ranged damage on target
  Inflicts 624 - 1,040 ranged damage on target
  If weapon equipped in Ranged

Gut Kick VIII (Grandmaster)
An extra high damage single enemy attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
94

Guardian
Effects:
  Interrupts target
  Inflicts 433 - 723 crushing damage on target

Taunting Assault V (Grandmaster)
An area of effect melee attack that increases the target encounter's hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
158
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
43.0% Easier
Level
91

Guardian
Effects:
  Inflicts 382 - 637 melee damage on target encounter
  Increases Threat to target encounter by 8,225

Armored VIII (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
92

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 2.5% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 29.8.
  Increases Aggression of caster by 39.1.
  Increases Defense and Parry of caster by 62.5.
  Increases Mitigation of caster vs noxious and arcane damage by 374.
  Increases Mitigation of caster vs elemental damage by 3,740.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Assault VIII (Grandmaster)
A melee attack that strikes nearby enemies surrounding the guardian.
FABLED
Target
Caster
Power
172
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
95

Guardian
Effects:
  Inflicts 796 - 1,328 melee damage on targets in Area of Effect

Epiphany VII (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
253
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
93

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 74.8.

Harm Touch VII (Grandmaster)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
94

Shadowknight
Effects:
  Inflicts 5,900 - 9,833 disease damage on target.
Kharmic
100 Shadowknight
Item Discoveries
Kharmic was first to discover 99 items* on their server**.
Item Discovery Date
Dancing Blade VIII (Grandmaster)2015-04-20 11:37:42 PM
Siphon Strength VI (Grandmaster)2015-02-22 08:04:46 PM
Healing Arrow X (Grandmaster)2015-02-22 07:28:11 PM
Night Strike IX (Grandmaster)2015-04-20 11:45:23 PM
Slothful Spirit IV (Grandmaster)2015-03-01 09:24:30 PM
Singing Shot VII (Grandmaster)2015-05-29 07:41:25 AM
Death Cloud VIII (Grandmaster)2015-01-10 07:35:10 PM
Marisha Kur's Blessing X (Grandmaster)2015-02-22 07:24:22 PM
Smite Corruption V (Grandmaster)2015-10-22 05:53:19 AM
Chaos Anthem VI (Grandmaster)2015-08-08 06:01:18 AM
Cataclysm VIII (Grandmaster)2015-07-14 07:18:16 AM
Murderous Rake VII (Grandmaster)2015-03-18 05:55:27 AM
Double Blast VII (Grandmaster)2015-03-19 12:20:44 AM
Gut Kick VIII (Grandmaster)2015-07-25 05:32:53 AM
Taunting Assault V (Grandmaster)2015-07-25 05:30:37 AM
Armored VIII (Grandmaster)2015-07-25 05:29:51 AM
Assault VIII (Grandmaster)2015-10-16 09:19:42 AM
Epiphany VII (Grandmaster)2015-05-29 08:23:53 AM
Harm Touch VII (Grandmaster)2015-03-19 03:12:14 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).