Blackguard IV (Apprentice)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 22.6.
• Increases Aggression of caster by 8.6.
• Increases Defense and Parry of caster by 17.1.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Resolute Faith IV (Apprentice)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Paladin
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Defense of caster by 8.6.
Wrath Stance V (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60
Paladin
Effects:
• Increases STR of caster by 89.3.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.0.
• Increases Crushing, Piercing, Slashing and Disruption of caster by 25.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Vehemence IV (Apprentice)
A group augmentation that increases the strength and maximum health of the defiler's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
60
Defiler
Effects:
• Increases STA of group members (AE) by 39.5.
• Increases STR of group members (AE) by 44.6.
NO-VALUE
Forest Spirit IV (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
60
Fury
Effects:
• Increases INT and WIS of group members (AE) by 44.6.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 125.
NO-VALUE
Dark Blade V (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60
Shadowknight
Effects:
• Increases STR of caster by 133.9.
• Increases Fervor of caster by 1.3.
• Decreases Defense of caster by 18.0.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 25.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Plant III (Apprentice)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
Target
Caster
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
5.1 seconds
Level
60
Guardian
Effects:
• Forces targets in Area of Effect to change their selected target to caster.
• Increases Threat to targets in Area of Effect by 1,711
• Prevents targets in Area of Effect from changing targets
Nightshade III (Apprentice)
Summons a shadowy bard to serve the necromancer.
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
60
Necromancer
Effects:
• Summons a pet nightshade
NO-VALUE NO-TRADE
Mark of Divinity IV (Apprentice)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
Target
Enemy
Range
Up to 25.0 meters
Power
82
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
60
Templar
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Mitigation of target vs arcane damage by 570.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 28 instantly and every 2 seconds.
NO-VALUE
Litany III (Apprentice)
Interrupts and deals instant divine damage to the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
60
Inquisitor
Effects:
• Interrupts target encounter
• Inflicts 223 - 273 divine damage on target encounter.
NO-VALUE
Sucker Punch III (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
60
Bruiser
Effects:
• Inflicts 283 - 849 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 79.
Chaos Anthem III (Apprentice)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
60
Troubador
Effects:
• Inflicts 71 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 44.6.
NO-VALUE
Surge of Ro III (Apprentice)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
60
Wizard
Effects:
• On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
• Inflicts 22 - 27 heat damage on target instantly and every second.
• Will trigger off of heat abilities.
NO-VALUE
Hyran's Seething Sonata III (Apprentice)
A song played for an ally that increases their aggression skill and the amount of hate they generate in combat.
Target
Group Friend
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
60
Dirge
Effects:
• Increases Hate Gain of target by 21.4.
• Increases Aggression of target by 17.1.
Reckless Aide IV (Apprentice)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Berserker
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 0.9% to base avoidance.
Cannibalize Thoughts III (Apprentice)
Decreases target's intelligence for a short duration, granting power over time to the coercer's group.
Target
Enemy
Range
Up to 25.0 meters
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
60
Coercer
Effects:
• Increases power of group members (AE) by 25 instantly and every 6 seconds.
• Decreases INT of target by 89.3.
NO-VALUE
Paralyzing Strike III (Apprentice)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
60
Assassin
Effects:
• Inflicts 424 - 707 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 79.
Everburning Flame III (Apprentice)
Increases the monk's attack rate at the cost of slowly draining health.
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
60
Monk
Effects:
• Increases Haste of caster by 24.6.
Devious Evasion IV (Apprentice)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60
Shadowknight
Effects:
• Grants target a 32% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 8.6.
Survival Instincts IV (Apprentice)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Ranger
Effects:
• Increases AGI of caster by 44.6.
• Adds 1.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 22.6.
• Increases Parry of caster by 25.6.
• Increases Defense of caster by 34.2.
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Item Discoveries |
Elria was first to discover 966 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).