Meteor Fist V (Apprentice)
A high damage melee attack that costs the bruiser's health instead of power.
Target
Enemy
Range
Up to 5.0 meters
Health
145
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
59
Bruiser
Effects:
• Inflicts 286 - 476 heat damage on target
Noxious Efflux IV (Apprentice)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Defiler
Effects:
• Increases STA of group members (AE) by 19.1.
• Increases Mitigation of group members (AE) vs noxious damage by 689.
NO-VALUE
Mail of Souls II (Apprentice)
Cures impairments on the defiler's group.
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Defiler
Effects:
• Dispels 74 levels of any hostile effects on group members (AE)
NO-VALUE
Luda's Nefarious Wail V (Apprentice)
Does a moderate amount of disease damage to the target.
Target
Enemy
Range
Up to 35.0 meters
Power
100
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
54
Dirge
Effects:
• Inflicts 331 - 552 disease damage on target.
NO-VALUE
Lucky Gambit V (Apprentice)
An attack that strikes all enemies surrounding the swashbuckler.
Target
Caster
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
56
Swashbuckler
Effects:
• Inflicts 214 - 357 melee damage on targets in Area of Effect
Malice V (Apprentice)
Inflicts instant disease damage to the target.
Target
Enemy
Range
Up to 30.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
55
Shadowknight
Effects:
• Inflicts 179 - 298 disease damage on target.
Abolishment II (Apprentice)
Cures impairments on the fury's group.
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56
Fury
Effects:
• Dispels 74 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
NO-VALUE
Death Swarm VI (Apprentice)
Deals divine damage over time to the target and lowers their defense.
Target
Enemy
Range
Up to 30.0 meters
Power
81
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
59
Fury
Effects:
• Inflicts 94 - 114 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.5.
• Decreases Defense of target by 16.8.
NO-VALUE
Divine Smite VI (Apprentice)
Deals instant divine damage to target enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
76
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
59
Templar
Effects:
• Inflicts 218 - 267 divine damage on target.
NO-VALUE
Jarol's Sorrowful Requiem IV (Apprentice)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against.
Target
Enemy
Range
Up to 35.0 meters
Power
158
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
57
Dirge
Effects:
• Inflicts 219 - 366 disease damage on target encounter.
Jael's Dreadful Deprivation IV (Apprentice)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon.
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
58
Dirge
Effects:
• Inflicts 114 - 191 disease damage on target
• Inflicts 114 - 191 disease damage on target
• Roots target
• If weapon equipped in Ranged
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 77.
Shoulder Charge IV (Apprentice)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
55
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 79 - 238 melee damage on target
NO-VALUE
Medusa Gaze V (Apprentice)
Stuns the coercer's target and deals mental damage.
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7.5 seconds
Resistability
5.6% Harder
Level
55
Coercer
Effects:
• Inflicts 258 - 315 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 22.5 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 74.
NO-VALUE
Inner Calm IV (Apprentice)
Increases the monk's strength and spell mitigation.
Target
Caster
Power
111
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
54
Monk
Effects:
• Increases STR of caster by 40.1.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,000.
Perfect Finesse II (Apprentice)
Increases the Multi-Attack Chance and attack speed of the swashbuckler.
Target
Caster
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
53
Swashbuckler
Effects:
• Increases Haste of caster by 23.0.
• Increases Multi Attack of caster by 26.5.
Hold the Line V (Apprentice)
Grants a chance to increase hate with any opponent that damages the guardian.
Target
Caster
Power
78
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
57
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 499
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 499
Grave Sacrament III (Apprentice)
Increases the hatred of the shadowknight to targets in the area of effect.
Target
Caster
Power
74
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
54
Shadowknight
Effects:
• Increases threat priority of targets in Area of Effect by 2 positions
• Increases Threat to targets in Area of Effect by 6,627 - 7,957 instantly and by 6,629 - 7,960 every 4 seconds thereafter
• Inflicts 373 - 560 disease damage on targets in Area of Effect.
• Inflicts 187 - 280 disease damage on targets in Area of Effect every 4 seconds.
Bloodcloud IV (Apprentice)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer.
Target
Caster
Power
241
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Resistability
12.0% Easier
Level
58
Necromancer
Effects:
• Heals caster for 316.
• Inflicts 475 disease damage on targets in Area of Effect.
NO-VALUE
Stalk IV (Apprentice)
Lowers target's hate towards the predator and places the predator into stealth.
Target
Enemy
Range
Up to 35.0 meters
Power
76
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
56
Assassin, Ranger
Effects:
• Decreases Threat to target by 2,095 - 3,492
• Grants stealth to caster
• Suspends caster's movement speed enhancements
NO-TRADE
Disorientation IV (Apprentice)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
2.5 seconds
Level
55
Inquisitor
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 6,768
• Decreases Combat Mitigation of caster by 0.8.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
NO-VALUE
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Item Discoveries |
Elria was first to discover 966 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).